InSUPERJUMPbyAndrew JohnstonIndie Excavation No. 6: A Little Bit AdorableFeaturing Unit Down, MagiCat, Adventures of ChrisMar 7, 202210Mar 7, 202210
InSUPERJUMPbyAndrew JohnstonVampire Survivors: A Study of an Indie PhenomenonExploring and understanding the indie game that everyone’s talking aboutMar 2, 202219Mar 2, 202219
InSUPERJUMPbyAndrew JohnstonGrizzly Bosses: Beating Inscryption’s Most Unbearable ChallengeMore about the expansion to one of gaming’s craziest titlesMar 1, 2022116Mar 1, 2022116
InSUPERJUMPbyAndrew JohnstonIndie Excavation No. 5: Platformers on ParadeFeaturing Polyroll, Until I Have You, and Noitu Love 2: DevolutionFeb 18, 202230Feb 18, 202230
InSUPERJUMPbyAndrew JohnstonA Brief Tour of the Chinese Arcade ScenePlay King of Fighters with a minion, win an Eevee for your sweetie, or just play a tiny round of bowling — the choice is yoursFeb 8, 2022107Feb 8, 2022107
InSUPERJUMPbyAndrew JohnstonIndie Excavation No. 4: The Triumph of SimplicityFeaturing Deleveled, Heartseeker, CeillessFeb 6, 202267Feb 6, 202267
InSUPERJUMPbyAndrew JohnstonIndie Excavation No. 3: NES ThrowbacksOn display — Crypt Stalker, Super Cyborg, Gunmetal ArcadiaJan 19, 2022105Jan 19, 2022105
InSUPERJUMPbyAndrew JohnstonMonochrome Fantasia: Life in the Age of the Game BoyThe third best-selling video game system of all time never got the respect it deservedJan 10, 20221061Jan 10, 20221061
InSUPERJUMPbyAndrew JohnstonIndie Excavation No. 2: Post-Sale MadnessOn display — Godstrike, Ultra Space Battle Brawl, My Night JobJan 6, 202260Jan 6, 202260
InSUPERJUMPbyAndrew JohnstonBreaking Kaycee’s Mod: A Look at Inscryption’s Next PhaseWhat it is, where it falls short, and how to absolutely destroy itDec 26, 202113Dec 26, 202113
InSUPERJUMPbyAndrew JohnstonIndie Excavation No. 1: Dark ChristmasOn display — Castle of no Escape 2, Haimrik, Mastema: Out of HellDec 24, 202154Dec 24, 202154
InSUPERJUMPbyAndrew JohnstonArcade Oddities: Hero of SteelSometimes, a gimmick can do more than catch someone’s eyeDec 13, 202158Dec 13, 202158
InSUPERJUMPbyAndrew JohnstonEight Indie Games That Don’t Get Enough LoveA list for titles that don’t show up on enough listsDec 4, 20211852Dec 4, 20211852
InSUPERJUMPbyAndrew JohnstonLost Sacred Gems: The State of Indie Games in 2022 and BeyondSmall teams have made a big impact in recent years, but will they ever truly rule the roost?Dec 2, 20212571Dec 2, 20212571
InSUPERJUMPbyAndrew JohnstonSecrets in the Files: Epistolary Stories in Video GamesThere’s a long literary tradition of telling stories through letters. Here’s how it works in games.Nov 26, 202125Nov 26, 202125
InSUPERJUMPbyAndrew JohnstonBright Memory: Infinite is Brief but AwesomeThe first of the big Chinese indies is here, and it balances cultural design with genre trappings familiar to WesternersNov 14, 2021105Nov 14, 2021105
InSUPERJUMPbyAndrew JohnstonThe Unsinkable Team Fortress 2Valve’s team-based FPS has outlasted a lot of competitors — but what comes next?Nov 8, 2021851Nov 8, 2021851
InSUPERJUMPbyAndrew JohnstonMelody of the Machine: The Music of Video GamesThe history of background music — and the people responsible for it — is richer than you might thinkOct 2, 2021137Oct 2, 2021137
InSUPERJUMPbyAndrew JohnstonClones: The Past and Future of Unofficial ConsolesThe rise of retro gaming has transformed the once-shadowy clone console market into a legitimate global businessSep 3, 20211411Sep 3, 20211411
Andrew JohnstonWhat the Western Press Doesn’t Get about China and Video GamesContrary to popular opinion, most of the world is not the United StatesAug 31, 2021108Aug 31, 2021108